Hullbreaker | |
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Passive | |
UNIQUE - Skipper: Basic attacks on-hit against any enemy grant a stack for 10 seconds, stacking up to 5 times. At maximum stacks, or 4 stacks, your next basic attack against a champion, epic monster, or structure consumes all stacks to deal 120% (Melee) / 84% (Ranged) base AD (+5% (Melee) / +3.5% (Ranged) maximum health) bonus physical damage, increased to 300% (Melee) / 210% (Ranged) base AD (+10% (Melee) / +7% (Ranged) maximum health) against structures. | |
UNIQUE - Boarding Party: Nearby allied Siege Minion and Super Minion gain 70 - 130 (Melee) / 35 - 65 (Ranged) (based on level) bonus armor and bonus magic resistance, as well as 10% increased size. | |
Statistics | |
HP | 500 |
AD | 40 |
MovespeedPercent | 4% |
Additional Information | |
Limitations | Limited to 1 Hullbreaker. |
Map Availability | ALL |
Tier | Legendary |
Item Code | 3181 |
Recipe | |
+ + + 175 | |
Total Cost: 3000 | |
Sold For: 2100 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- Ornn can upgrade this Item to a Mastwerwok Item:
Similar Items[]
Black Cleaver
Experimental Hexplate
Spear of Shojin
Sterak's Gage
Stridebreaker
Sundered Sky
Titanic Hydra
Trinity Force
Overlord's Bloodmail
Patch History[]
While there are a lot of changes for Hullbreaker, they're mainly focused on making it a tankier item that appeals to fighters who want to convert their health pools into damage with clearly better single-target damage than Titanic Hydra.
- Recipe: Tunneler + Rectrix + Pickaxe + 75 Gold ⇒ Tunneler + Winged Moonplate + Pickaxe + 175 Gold
- Attack Damage: 65 ⇒ 40
- Health: 350 ⇒ 500
- Movement Speed: 5% ⇒ 4%
- Melee On-hit Damage: 140% base AD (+3.5% max HP) ⇒ 120% base AD (+5% max HP)
- Ranged On-hit Damage: 70% base AD (+3.5% max HP) ⇒ 84% base AD (+3.5% max HP)
- Melee On-hit Structure Damage: 400% base AD (+7% max HP) ⇒ 300% base AD (+10% max HP)
- Ranged On-hit Structure Damage: 200% base AD (+7% max HP) ⇒ 210% base AD (+7% max HP)
- Melee bonus cannon/super minion resist: 20-135 (based on level 1-18) ⇒ 70-130 (based on level 8-18)
- Ranged bonus cannon/super minion resist: 10-68 (based on level 1-18) ⇒ 35-65 (based on level 8-18)
We have a bugfix to Hullbreaker this patch which should restore a key part of the item's power that was previously missing.
- Big Bugfix: Fixed a bug that caused the Hullbreaker buff to minions to unintentionally fall off when an allied champion is nearby.
- Total Cost: 3000 gold
- Item Recipe: Tunneler + Rectrix + Pickaxe + 125 gold
- 65 Attack Damage
- 350 Health
- 5% Movement Speed
- Passive - Skipper: Every fifth basic attack against Champions and Epic Monsters deals 140% (melee) /70% (ranged) base AD (+3.5% maximum health bonus physical damage), increased to 400%/200% (+ 7% maximum health) bonus physical damage against structures.
- Passive - Boarding Party: Nearby allied Siege and Super Minions gain 20-135 (melee, based on level) /10-68 (ranged, based on level) bonus Armor and Magic Resistance.
Hullbreaker is performing exceptionally well on too many users at the moment, which means it’s approaching dangerous territory. In this patch we’re looking to reduce its ability to stat-check opponents by reducing the amount of Armor and MR it gives, as this makes it too hard to stop a Hullbreaker split pusher in a 1v1.
- Bonus Armor and Magic Resistance (Melee): 10-75 (based on level) ⇒ 10-60 (based on level)
- Bonus Armor and Magic Resistance (Ranged): 5-37.5 (based on level) ⇒ 5-30 (based on level)
Hullbreaker is an important tool for empowering split pushing, but when rushed as a first item, its bounty-ful bonus resists can invalidate laning and lead to unpleasant experiences. We still think it's a valuable addition to the game since, unlike past split push items like Zz'Rot, Hullbreaker requires champions to stay in the lane they’re split pushing. So we're nerfing its early game potency.
Ranged Hullbreaker users have been taking over top lane, so we’re decreasing its benefits for them. Hullbreaker should still feel like an option for ranged champs, but without overshadowing melee users.
PASSIVE - BOARDING PARTY
While Hullbreaker is a strong early rush on a few champions, its opportunity cost is too large to be a great choice compared to other Legendary fighter items that have more generic value. We're giving it a bit of beef so that players feel a bit more inclined to go on a raiding party.
Hullbreaker could use some help as the game reaches later phases of the game. We’re giving more durability for anyone who’s hunting alone.
Patch 11.13 - new
Many fighters struggle to convert leads into wins right now, especially through split pushing. Hullbreaker's goal is to give them a strategic purchase where they can opt into a heavy and powerful split pushing strategy at the cost of being isolated from their team. This item should allow for the split pusher to take down towers and whoever comes to stop them. It also gives them a way to push through tanks and towers, similar to how the old Banner of Command worked, except now they have to stick with the minion to continue barreling down the lane.
Base Stats
Effects
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