Item was removed in Patch 10.23. | |
---|---|
Hextech GLP-800 | |
Passive | |
UNIQUE - Haste: +10% Cooldown Reduction | |
Active | |
UNIQUE - Frost Bolt: After a 0.25-second delay, fires over 0.2 seconds a spray of five icy bolts in a cone, which each bolt dealing 100 - 200 (based on level) (+20% AP) magic damage and slowing by 65%, decaying over 2 second, to the first units hit (40 second cooldown, shared with other Hextech items). | |
Statistics | |
MP | 600 |
AP | 80 |
CDR | 10% |
Additional Information | |
Map Availability | ALL |
Tier | Finished |
Recipe | |
+ + 450 | |
Total Cost: 2800 | |
Sold For: 1960 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- Unlike most other items' actives, Hextech GLP-800 has a brief casting time.
- Enemies can be hit by multiple bolts but will only be affected by the damage and slow once.
- Some properties about the active Frost Bolt:
- Each icy bolt is fired after a small delay from the previous one.
- The icy bolt spray starts with the bolt on the right.
- Angle of 40°.
- Missile speed of 2000.
Trivia[]
- GLP stands for "GermanLetsPlay". Along with other items like
Athene's Unholy Grail,
Total Biscuit of Everlasting Will, and
Ohmwrecker, it was a reward for gaining over 1000 referrals in the old Refer-a-Friend system.
Similar Items[]
Patch History[]
Combine cost decreased. Mana increased. Slow duration increased. Missile speed increased. Missile spread time decreased.
The old GLP-800 is still a bit on the weak side, and also feels less responsive than we'd like. Some feel-good buffs—as well as a bit more gold efficiency—should be just what the doctor ordered.
v8.6
Cost decreased.
This item is still a bit too weak.
v8.5
Active damage and slow increased.
We brought the damage on GLP's active down when we updated it last patch since its component Lost Chapter is more appealing to bursty champs than Catalyst of Aeons, and we didn't want to turn GLP into a must-buy. While we did sidestep that risk, GLP is unappealing to everyone right now. We're upping its damage nerfs to make GLP a more enticing option. (...Upon further inspection, said damage nerfs missed the patch 8.4 notes. Sorry about that.)
DAMAGE : | [75-150] | |
⇒ | 100-200 | (at levels 1-18) |
This one's for catching.
BUILD PATH : | [Catalyst of Aeons] | |
⇒ | [Lost Chapter] | + Hextech Revolver + 850 gold |
v6.12
Health restore on mana spend decreased.
Like we said in the above section, Catalyst’s upgrades heal too much once you start getting a big mana pool. Context!
v6.9
Activate to spray enemies with icy bolts and slow them.
While back-line artillery or shield-heavy utility mages can load up on ability power in whatever combination to get by (thanks to range or mitigation), mages that get up close and personal are forced to buy whatever will give them the stats to survive combat. Following in Revolver’s footsteps, Hextech remedies this situation by saying ‘If you have to be in the middle of a fight, you should have the extra fire to customize how your encounters play out’.
Enter the GLP-800. Targeted at CC-heavy mages that like to skirmish, GLP provides an extra spell cooldown and source of damage that allows you more in-fight flexibility. Need to peel an ally from a pesky diver? GLP’s got that. Worried you can’t land your combo? GLP can let you hit-confirm your CC and lock opponents down for good. You can even waveclear with it in a pinch! Whatever your particular in-fight need is, the GLP-800’s got your back to enable the beefier mages out there with the tools to get the job done.
|