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UNIQUE - Lifeline: If you would take magic damage that would reduce maximum health below 30%, you first gain a shield that absorbs 82.5 - 210 (based on level) magic damage for 3 seconds (90 second cooldown).


Additional Information
LimitationsLimited to 1 Lifeline item.
Map AvailabilityALL
ItemSquareLong Sword.png + ItemSquareNull-Magic Mantle.png + 500 Goldcurrency.png
Total Cost: 1300 Goldcurrency.png
Sold For: 910 Goldcurrency.png
Builds Into
ItemSquareMaw of Malmortius.png


  • Hexdrinker existed as a totally different item in the first stages of Alpha:
    • 20 Attack Damage and 30 Magic Resistance
    • UNIQUE Passive: After taking magic damage you gain attack damage for 8 seconds. Bonus stacks up to 25 attack damage after taking 600 magic damage.
    • Was built from a Long Sword, a Null-Magic Mantle, and 485 gold (For a total of 1300 gold).
    • Built into


Hexdrinker old.png

Patch History[]


Sterak’s Gage and Maw of Malmortius shields no longer stack. Sterak’s Fury and Lifegrip now both proc when Lifeline is triggered.

Maw and Sterak’s have complementary defensive triggers: Maw cares about how low you are while Sterak’s cares about how fast you’re dropping. This presents an interesting choice in lane: which item is best for the situation you’re in? Unfortunately, that choice becomes meaningless as the game progresses and beefy champs stack both items to cover all their bases. We’re tying the shields of Maw and Sterak’s together to ensure that picking one is a choice, not just the earlier of two purchases.

WELCOME TO THE FAMILY : Sterak’s Gage’s shield is now classified as a Lifeline effect along with the shields from Hexdrinker and Maw of Malmortius
ONE LIFE ONE LINE : When a Lifeline effect triggers, all Lifeline items are put on the cooldown of the triggered item. Only the triggered effect’s shield is granted.
DOUBLE DUTY : Sterak’s Fury and Maw’s Lifegrip are now both granted on either Lifeline trigger


TOTAL cost : [1450 gold] 1300 gold
BUILD path : Long Sword + Null-Magic Mantle + 500 gold
ATTACK damage : [25] 20
MAGIC resist : [30] 35
MAGIC damage SHIELD : [250] 110-280 (at levels 1-18)


  • Magic Resist reduced from 30 to 25
  • Unique Passive changed to "Lifeline: If you would take magic damage that would leave you at less than 30% Helath, you first gain a shield that absorbs 250 magic damage for 5 seconds (90 second cooldown)."
  • Cost reduced from 1,400 (585) to 1,350 (550)



  • Passive shield duration increased to 5 from 3


  • Recipe changed to Long Sword + Null-Magic Mantle from 2 Long Swords + Null-Magic Mantle
  • Total gold cost reduced to 1,400 from 1,800
  • Attack damage reduced to 25 from 35
  • Shield strength reduced to 250 from 300
  • Shield duration reduced to 3 seconds from 4


  • Hexdrinker added