Heart of Targon | |
---|---|
Passive | |
UNIQUE - Spoils of War: Grants a charge every 20 seconds, up to 3 charges. Melee basic attacks can consume one charge to execute minions below 240 - 920 (based on level) (+100% total AD) health. Killing a minion by any means with a charge heals you and the nearest allied champion for 25 [+2% missing] health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user. | |
Statistics | |
HP | 60 |
HPR | 50% Base Health Regen |
GGen | +5 per 10 seconds |
Additional Information | |
Limitations | Limited to 1 Starter item |
Map Availability | NB |
Tier | Starter |
Recipe | |
Total Cost: 400 | |
Sold For: 160 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
- The allied champion who receives the bonus gold will still receives the gold sharing from nexus blitz, earning more gold than if they had last hit the minion themselves.
- The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execution aspect of the ability only works with melee basic attacks.
- Assuming Heart of Targon's user kills one minion every 20 seconds, it provides at least 6.25 health regen per 5 seconds to the user and to the lane partner, not taking into account the missing health ratio.
Trivia[]
- Heart of Targon is the spiritual return of the
Heart of Gold.
Similar Items[]
Doran's Lost Shield
Doran's Lost Blade
Doran's Lost Ring
Doran's Lost Idol
Philosopher's Medallion
Targon's Brace
Patch History[]
v8.24
- Gold generation increased from 3 to 5 gold per 10 seconds.
- Added to the game through Nexus Blitz.
- 400 gold
- 60 health, 50% base health regeneration, 3 gold generation per 10 seconds.
- UNIQUE - Spoils of War: (Passive) Grants a charge every 20 seconds, up to 3 charges. Melee basic attacks can consume one charge to execute minions below 240 - 920 (based on level) (+100% total AD) health. Killing a minion by any means with a charge heals you and the nearest allied champion for 25 [+2% missing] health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user.
|