UNIQUE - Sear: Damaging monsters burns them for 60 (+30%) (+5% bonus) [+2% bonus] magic damage over 5 seconds. Basic attacks apply one tick on-hit.
UNIQUE - Chilling Path: Using Smite 5 times consumes this item to upgrade your Smite into Chilling Smite and grants all item effects permanently. Chilling Smite can be cast on enemy champions, dealing 20 - 156 (based on level) true damage and stealing 20% of their movement speed for 2 seconds.
UNIQUE - Huntsman: Killing large or epic monsters grants +60 bonus experience. The first large monster killed grants +150 experience instead. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 20 minutes.