Gromp | |
---|---|
Bounty | |
Gold Gain | 80 |
Experience Gain | 120 - 180 |
Creep Score | 4 |
Statistics | |
HP | 2050 (+205 per level starting at...) |
MS | 330 |
AD | 70 - 210 |
AS | 0.425 |
RNG | 150 |
AR | 42 |
MR | 42 |
Timers | |
Initial | 1:42 |
Respawn | 2:15 |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Overview[]
The Gromp is a neutral monster found only the updated Summoner's Rift. It can be found the the left of the Blue Sentinel.
Patch History[]
- Gromp: 70 ⇒ 80 gold
Lord Gromp is currently so durable that he's very hard to counter jungle and his time tax on full clears is too high. We’re pulling down his durability a tad (which will scale his late game durability by even more).
- Base Health: 2200 ⇒ 2050
- Gromp Attack Range: 175 ⇒ 150
- Health: 1650 ⇒ 2200
- Attack Damage: 74 ⇒ 70
- Attack Range: 200 ⇒ 175
- NEW On-Hit Damage: Gromp now deals 5% of its target’s current health on hit
- REMOVED Parting Gift: Gromp will no longer heal the champion that killed it upon dying
Jungle Camp Attack Damage:
Jungle Camp Gold:
The last set of jungle changes took a sufficient amount of experience out of the jungle, so we're refunding some of it with a buff to Smite (below) and good ol’ Gromp. This should now fix a certain route to help junglers get to level 3 after 3 camps, and keep them alive.
We've seen junglers have a bit more control over games, in large part due to their increased purchasing power early game turning into combat stats, which then accelerates their experience and gold growth. We're pulling back on their experience and income a bit to compensate. As a result of these changes, we're holding off on nerfing some borderline OP jungle champions until we see how these changes shake out.
We're incentivizing junglers to prioritize farming rather than just fitting camps in between ganks. Higher camp uptime ensures junglers have consistent access to gold and XP on their side of the map, and the removal of catchup XP steepens the cost of failed ganks. Since junglers will be able to clear their camps more frequently, we're reducing the gold and experience a full clear grants so they don't take over games. We're also ensuring both sides of the jungle get junglers to level 3 in their first clear.
Jungle Item XP
Camp Timers
BUFF CAMP RESPAWN ICONS : | Buff camp respawn icons change from gray to yellow | [20 seconds] | |
⇒ | 15 seconds before respawn |
Krugs
BASE XP : | [247 (217 on first clear)] | |
⇒ | 160 (Ancient Krug's first clear penalty removed) |
Murkwolves
Gromp
Raptors
v4.21
More poisonous toadstool armor.
- "The Gromp buff was designed to establish a baseline clear speed for tank junglers, as we expect most would rely on the toadstool armor over their basic abilities to clear camps. This is just an example of the ways we can tweak jungle parameters to benefit groups of junglers in healthy ways!"
- DAMAGE SCALING : Gift of the Toadstool'd champions deal
6 + (6 x level) magic damage over 3 seconds⇒ 4 + (8 x level) magic damage over 3 seconds
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