Item was removed in Patch 14.1. | |
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Frostfang | |
Passive | |
UNIQUE - Tribute: Grants a charge every 12 seconds, up to 3 charges. If an allied champion is nearby, damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge grants 20 gold. | |
UNIQUE - Quest: Earn 500 gold using this item and upgrade to Shard of True Ice, granting the Warding active with respectively 4 wards in stock. | |
Active | |
UNIQUE - Ward: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. | |
Statistics | |
HP | 70 |
MPR | 50% Base Mana Regen |
AP | 15 |
GGen | +3 Gold per 10 seconds |
Additional Information | |
Limitations | Limited to 1 Support item A player may only have 3 Stealth Wards or Totem Wards on the map at one time. |
Map Availability | SR |
Tier | Advanced |
Recipe | |
Total Cost: 400 | |
Sold For: 160 | |
Builds Into | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- If you damage an enemy champion or structure 3 times every 30 seconds, Tribute grants 20 gold per 10 seconds.
- Plus 2 gold per 10 seconds from the item, you can receive a total of 22 gold per 10 seconds.
- Area of effect abilities will use one charge per enemy champion hit.
- On-hit effects will not trigger Tribute (although the triggering attack can).
- Damage over time abilities will trigger the passive once per instance of damage.
- Killing a minion and damaging an enemy at the same time will put Tribute on cooldown without activating.
Stealth Ward Notes[]
- Grants sight over the surrounding 900 units.
- Has 3 Health
- Grants 30 and 40 experience upon death
Trivia[]
- This item's original name, "Kage's Lucky Pick", is thought to be a reference to Kage's quest to find the titular Pick in Tenacious D in The Pick of Destiny.
Similar Items[]
Patch History[]
Spellthief's line of items is being overshadowed by the Relic Shield line for AP users, especially enchanters. While it's fine if they're competitive options, the more defensive option should not always be the dominant choice.
Frostfang
We're following up on our big support item changes during 9.23, tailoring them so that their users are encouraged to do more in the early game in exchange for some combat stats. Tanky champions will be slightly more resilient and ability-casting champions will have more mana for abilities.
Frostfang
Patch 9.23
Ability power, health, and Tribute.
The magical-flavored aggressive line (with fancy new icons)! Tribute no longer deals damage, so Spellthief's users won't be contributing as much to early skirmishes. The new anti-poaching rule lets us rip out Tribute's nearby ally requirement and charge rate CS penalty. Tribute gold is buffed for Spellthief's but nerfed for Frostfang to maintain the time at which supports gain access to wards (given they can't pay to upgrade to Frostfang) but push the final upgrade later than when supports previously completed Remnant of the Watchers. Shard of True Ice's stats on top of the items purchased with freed-up transformation gold would've been too much of a buff.
Tribute Changes
Frostfang
NAME : | [Remnant of the Watchers] | |
⇒ | Shard of True Ice |
v8.15
Cost of starting support items increased.
The current cost of support items lets support players mitigate a pretty high amount of poke through potions, which makes trading feel more ineffective than we'd like.
Nomad's Medallion
Targon's Brace &
Frostfang
v8.5
Bandit passive removed. Targon's passive gold increased. Frostfang's Tribute gold increased. Nomad's Medallion gold coin reward increased.
We're still seeing non-supports use gold items to ramp up their gold generation, and the key culprit here is the Bandit passive. We're removing it and adding more gold into the existing sources within each item line. NOTE: we'd considered holding this change for 8.6, but data from the start of 8.5 shows that it's still quite necessary, so we're putting it in now.
All Support Items
Targon's Brace and Remnant of the Aspect
Spellthief's Edge, Frostfang, and Eye of the Watchers
Nomad's Medallion and Remnant of the Ascended
v8.2
Removed Sightstone. Removed tier 3 support items.
Quests
Spellthief's Edge lockout on minion/monster kill increased. Relic shield healing decreased when proc'd by ranged champion.
Spellthief's Edge Line
Relic Shield Line
v7.18
Frostfang now has cooldown reduction, Frost Queen’s Claim build path adjusted to compensate. Tribute lockout for last-hitting a minion increased.
We haven’t seen much of the Spellthief’s line since we made Ancient Coin an actually-appealing item earlier in the season. This is less about Coin and more about Spellthief’s: the line just isn’t doing its job of enabling early aggression. We’re moving the cooldown reduction of Frostfang’s upgrades onto Frostfang itself, making it a more potent laning threat. This has the side effect of unlocking more build flexibility: sitting on Frostfang in the midgame will be less punishing for supports who’d rather start building into their late-game oriented items. That said, the Spellthief’s line has historically been vulnerable to midlane poaching when strong. We’re upping the Tribute penalty for last-hitting to nip that problem in the bud.
Tribute passive
Frostfang
BUILD PATH : | Frostfang + | [Fiendish Codex + 450 gold] | |
⇒ | Blasting Wand + 500 gold (total cost unchanged) |
The whole point of the lockout on Spellthief’s Edge is to prevent champions from both farming waves and using the gold item - at least without some tradeoff. However, it was also punishing supports too harshly when they happened to kill a minion while poking. We’re shifting the mechanic so that minion kills may harm your overall Tribute output, but won’t stop you from using any Tribute stacks you already had.
Tribute passive
Most mage supports already churn out pretty decent damage (looking at you, Zyra/Brand), so rather than give them more damage as a quest reward, we wanted to give them something that feels distinct from the mid lane experience. Extra mobility gives them a tool to dance in and out of fights, giving them a unique reason to be played as supports, rather than mid laners.
Quest rewards
Tribute mechanics
Frostfang
v6.13
Killing pets no longer puts Tribute on cooldown.
Spellthief’s Edge offers you a tradeoff: don’t farm and you can build up gold by trading with your opponents. Much like with Relic Shield, pets were disrupting Spellthief’s tradeoff as well.
v6.9
Less mana regeneration.
Regeneration overall is
Frostfang
v4.13
2 less gold per 10 seconds
- "As an item that's supposed to be focused on aggressive skirmishing for gold generation, Frostfang and Frost Queen's Claim both create a lot of passive gold on their own, so we're trimming that back a bit."
- PASSIVE GOLD
4 gold per 10 seconds⇒ 2 gold per 10 seconds
- PASSIVE TRIBUTEOld
Tribute Passive⇒ Spells and basic attacks against champions or buildings deal 15 additional damage and grant 10 Gold. This can occur up to three times every 30 seconds. Killing a minion disables this passive for 12 seconds. - TOTAL COST:
850 gold⇒ 865 gold - ABILITY POWER:
20⇒ 10 - MANA REGEN:
7⇒ 5 - GOLD PER 10: 4 gold per 10 seconds
- Recipe: Spellthief's Edge + 485 Gold (Total 850 gold)
- +20 Ability Power
- +7 Mana Regen per 5 seconds
- +4 Gold per 10 seconds
- UNIQUE Passive – Tribute: Basic attacks against champions grant 8 gold, up to once every 10 seconds per enemy. Killing a minion disables this passive for 10 seconds.
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