Item was removed in Patch 10.23. | |
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Forgefire Cape | |
Passive | |
UNIQUE - Immolate: Deals 26 - 43 (based on level) magic damage per second to nearby enemies. Deals 50% bonus magic damage to minions and monsters (325 range). Once every 12 seconds, the next immobilizing ability deals 26 - 43 (based on level) [+4% bonus] bonus magic damage and releases a fire nova that also deals that bonus damage around the champion. | |
Statistics | |
HP | 750 |
AR | 100 |
Additional Information | |
Limitations | Only available while Ornn is on your team. Limited to one Master Craftsman item. |
Map Availability | ALL |
Tier | Finished |
Recipe | |
Total Cost: 2750 | |
Sold For: 1925 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- This item is only obtainable if Ornn is on your team. Ornn can have up to two Master Craftsman items, but his allies are limited to one.
- Forgefire Cape increases
Sunfire Cape's stats by 200 Health and 30 Armor.
- Forgefire Cape increases
- Sunfire Cape does not proc
Liandry's Torment's or
Rylai's Crystal Scepter's passives, but it will proc
Morellonomicon's passive. - Hextech Gunblade's will heal from Sunfire Cape's magic damage per second.
- Sunfire Cape will pull enemy turret aggro if it damages an enemy champion.
Trivia[]
- This item has the similar effect of the item Radiance in DotA, although the two items grant different benefits.
- The icon of this item shows a Shuriman emblem on the cape, eventually connecting this item's lore to the desert empire.
Similar Items[]
Patch History[]
Living Forge's Forgefire Cape, Frozen Fist, and Infernal Mask base stats increased.
We want Ornn to be stronger, but in a way that's unique to him. As such, we're bulking up the items that come out of his passive to strengthen him late-game.
Passive - Living Forge
FORGEFIRE CAPE : | Health increased from | [625] | and armor increased from | [60] |
⇒ | [750] | [100] |
FORGEFIRE CAPE : | Health increased from | [550] | and magic resist increased from | [90] |
⇒ | [750] | [100] |
Undocumented change.
v7.24
Aura damage increased.
The two items that have enabled consistent laning patterns for tanks this season have been Sunfire Cape and Bramble Vest. We're not really happy with the play patterns that arise from either being the go-to item on tanks: Sunfire Cape tends to lead to overly high base damage on tanks with little cost in overall durability, while Bramble Vests makes playing basic-attacking champions in top lane overly prohibitive.
However, without either of those items, it's become clear that tank laning patterns fall apart. At this point, it's clear that Sunfire Cape is the healthier dynamic, so we're reverting the changes from Patch 7.9, but we hope to revisit Sunfire Cape in the future.
- Item Released
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