Overview
Force of Nature | |
---|---|
Passive | |
UNIQUE - Steadfast: Taking magic damage from enemy champions grants a stack of Steadfast for 7 seconds, up to a maximum of 8. Becoming immobilized by an enemy champion grants 2 additional stacks. Spells can only grant 1 stack of Steadfast every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed. | |
Statistics | |
HP | 400 |
MR | 55 |
MovespeedPercent | 4% |
Additional Information | |
Limitations | Limited to 1 Force of Nature item. |
Map Availability | ALL |
Tier | Legendary |
Item Code | 4401 |
Recipe | |
+ + + 750 | |
Total Cost: 2800 | |
Sold For: 1960 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- The item was removed on Season Two because the stats it gave didn't synergize with each other, and it provided too much magic resistance in one item. The passive was given to
Warmog's Armor and
Spirit Visage was given more magic resist to serve as a different end-game MR item.- More recently, it was re-added with the Nexus Blitz game mode in Patch 8.16, and in the Summoner's Rift in Patch 10.23.
- The passive counts as health regeneration.
- Ornn can upgrade this Item to a Mastwerwok Item:
Similar Items[]
Patch History[]
Patch 14.19
- Movement Speed: 5% ⇒ 4%
- Steadfast Movement Speed: 10% ⇒ 6%
- Total Cost: 2800 gold (unchanged)
- Item Recipe: Negatron Cloak + Winged Moonplate + Ruby Crystal + 700 gold (unchanged)
- Health: 400 (unchanged)
- Magic Resistance: 60 ⇒ 55
- Movement Speed: 5% (unchanged)
- Passive - Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (up to a maximum of 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. * * One spell can add a new stack of Steadfast every 1 second.
- Dissipate: While at 8 stacks of Steadfast, gain 70 Magic Resist and 10% increased Movement Speed.
Force of Nature's payout was a bit too hard to reach due to the stack duration. It's also been a bit weaker than its counterpart, Spirit Visage, so, naturally, we’re adding more force to make it the heavy magic resist item.
ABSORB STACK DURATION : [5 seconds] ⇒ 7 seconds
DISSIPATE MAGIC DAMAGE REDUCTION : [20%] ⇒ 25%
Force of Nature was meant to fill the void Adaptive Helm left behind, but its value straddles between stacking resistances and movement speed. We've condensed and buffed its effects a bit; it should now be the go-to option when facing heavy magic damage comps or high-DPS mages like Ryze or Cassiopeia.
HEALTH : 350 (unchanged)
MAGIC RESIST : [60] ⇒ 70
MOVE SPEED : 5% (unchanged)
ABSORB [Taking ability damage grants bonus Move Speed and magic resist, stacking up to 5 times. Each unique ability gives 1 stack] ⇒ Taking magic damage from enemy champions grants a stack of Steadfast (max 6) for 5 seconds. Enemy immobilizing effects grant an additional 2 stacks
DISSIPATE While at 6 stacks of Steadfast, take 20% reduced magic damage and gain 10% increased Move Speed
ABSORB BONUS MOVEMENT SPEED : [6 (maximum 30)] ⇒ 8 (maximum 40)
Patch 10.23 - Re-added
Ramping magic resistance
Force of Nature helps turn tanks into swift behemoths in the face of ability-cast-heavy enemy teams.
Base Stats
TOTAL COST : 2900 gold
BUILD PATH : Negatron Cloak + Winged Moonplate + Ruby Crystal + 800 gold
HEALTH : 350
MAGIC RESIST : 60
MOVE SPEED : 5%
Effects
ABSORB : Taking damage from abilities grants you 6 movement speed and 4 magic resist for 5 seconds (stacks up to 5 times; each unique ability instance gives one stack)
Patch 9.1 - removed
- Passive Percent health regeneration increased to 1.5% maximum health from 1%.
- Re-added to the game through Nexus Blitz.
- Recipe:
Negatron Cloak +
Negatron Cloak +
Rejuvenation Bead +
Rejuvenation Bead + 1160 gold = 2900 gold - 90 magic resistance, 200% base health regeneration, 8% movement speed.
- UNIQUE: (Passive) Regenerates 1% of maximum health every second.
- Recipe:
- Item removed.
- Negatron Cloak added to recipe
- Reduced movement speed from 8% to 7%
- Reduced health regen percent from 1.2 to 1
- Reduced health regen proc from 50% to 40% life
- Health regen percent reduced from 1.5 to 1.2
- Force of Nature added
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