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Force of Nature
ItemSquareForce of Nature.png
Passive
UNIQUE - Absorb: Taking magic damage from enemy champions grants a stack of Steadfast for 7 seconds, up to a maximum of 6. Becoming immobilized by an enemy champion grants 2 additional stacks. Spells can only grant 1 stack of Steadfast every 1 second.
UNIQUE - Dissipate: While at 6 stacks of Steadfast, gain 10% bonus movement speed and reduce all incoming magic damage by 25%.
Statistics

HP
350

MR
70
MovespeedPercent5%
Additional Information
LimitationsLimited to 1 Force of Nature item.
Map AvailabilityALL
TierFinished
Recipe
ItemSquareNegatron Cloak.png + ItemSquareRuby Crystal.png + ItemSquareWinged Moonplate.png + 800 Goldcurrency.png
Total Cost: 2900 Goldcurrency.png
Sold For: 2030 Goldcurrency.png

Notes[]

  • The item was removed on Season Two because the stats it gave didn't synergize with each other, and it provided too much magic resistance in one item. The passive was given to
    Warmog's Armor
    and
    Spirit Visage
    was given more magic resist to serve as a different end-game MR item.
    • More recently, it was re-added with the Nexus Blitz game mode in Patch 8.16, and in the Summoner's Rift in Patch 10.23.
  • The passive counts as health regeneration.

Patch History[]

v8.24
  • Passive Percent health regeneration increased to 1.5% maximum health from 1%.

v8.16


v1.0.0.152

  • Item removed.

July 10, 2009 Patch


June 26, 2009 Patch

  • Reduced movement speed from 8% to 7%
  • Reduced health regen percent from 1.2 to 1
  • Reduced health regen proc from 50% to 40% life

June 19, 2009 Patch

  • Health regen percent reduced from 1.5 to 1.2

June 12, 2009 Patch

  • Force of Nature added


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