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Fimbulwinter
Fimbulwinter
Passive
UNIQUE - Awe: Grants bonus health equal to 15% bonus mana.
UNIQUE - Everlasting: Immobilizing, or slowing if you are melee, an enemy champion grants a 100 − 180 (based on level) (+4.5% current mana) shield for 3 seconds (8 second cooldown). The shield's strength is increased by 80% if there is more than one enemy champion nearby.
Statistics

HP
550

MP
860

AH
15
Additional Information
LimitationsLimited to 1 Manaflow item.
Map AvailabilityALL
TierLegendary
Item Code3121
Recipe
ItemSquareWinter's Approach + 0 Goldcurrency
Total Cost: 2400 Goldcurrency
Sold For: 1680 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • OrnnSquareOrnn can upgrade this Item to a Mastwerwok Item:
    • Item icon is modified with ItemSquareOrnn Modifier
    • Health Mini Icon HP: 550 (+185) with a total of 735
    • CDR Mini Icon AH: 15 (+16) with a total of 31

Similar Items[]

Patch History[]

Patch 14.10

We're giving Winter's Approach and Fimbulwinter some strict buffs and also playing up the mana build synergy. By doubling the value of the mana conversion for items like Frozen Heart and Rod of Ages, we hope there will be a subset of tanks and AP bruisers that are excited to try out high-mana builds. On average, the Awe change will be relatively neutral on most tanks unless they invest further into mana, but the 150 extra health is pure upside.

  • Health: 400 ⇒ 550
  • Awe: 8% Max Mana as Bonus HP ⇒ 15% Bonus Mana as Bonus HP


Patch 13.1

  • Health: 350 ⇒ 400


Patch 12.10

SHIELD : [100-200 (+5% current mana)] 100-180 (+4.5% current mana)


Patch 11.23 -  new 

BUILD PATH : This item upgrades from Winter's Approach upon reaching Mana Charge's maximum bonus 360 mana.
HEALTH : 400
MANA : 860
ABILITY HASTE : 15
AWE (PASSIVE) : Gain bonus health equal to 8% mana
EVERLASTING (PASSIVE) : Slowing (melee only) or immobilizing an enemy champion consumes 3% of current mana and grants a shield for 3 seconds, absorbing 100-200 (+5% current mana) damage (8 second cooldown). The shield is increased by 80% if more than one enemy is nearby


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