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Item was removed in Patch 8.2.
Eye of the Equinox
ItemSquareEye of the Equinox.png
UNIQUE - Spoils of War: Grants a charge every 20 seconds, up to 4 charges. Melee basic attacks can consume one charge to execute minions below 340 - 680 (based on level) (+100% total AD) health. Melee basic attacks that would trigger Spoils of War gain 150 bonus range and slightly increased attack speed. Killing a minion by any means with a charge heals you and the nearest allied champion for 50 [+2% missing] health and grants them kill gold. These effects require an allied champion within 1050 units of the user.
UNIQUE - Bandit: Gain 1 gold for each nearby minion killed by an ally (1400 range).
Additionally, gain 10 / 3 gold (Melee / Range Users) when hitting an enemy champion with a basic attack (5 seconds per-target cooldown).
UNIQUE - Quest: Earn 750 gold using this item. REWARD: Shield Battery a permanent shield for 255 - 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 - 85 (based on level) shield value.
UNIQUE - Warding: Consumes a charge to place a
Stealth Ward
at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.


200% Base Health Regen


+2 Gold per 10 seconds
Additional Information
LimitationsLimited to 1 Jungle or Gold Income item
A player may only have 3
Stealth Wards
Totem Wards
on the map at one time.
Map AvailabilitySR
ItemSquareSightstone.png + ItemSquareTargon's Brace.png + 650 Goldcurrency.png
Total Cost: 2300 Goldcurrency.png
Sold For: 920 Goldcurrency.png


  • The quest reward can only be obtained after being out-of-combat for 5 seconds.
    • Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
    • Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
  • Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
  • The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee basic attacks.
  • Assuming Relic Shield's user kills the most valuable minions available, Spoils of War provides:
    • 13.125 gold per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 20 and 35 minutes, this is increased to 15.83 gold per 10.
    • After 35 minutes, this is futher increased to 22.5 gold per 10.
  • Assuming Relic Shield's user kills one minion every 20 seconds, it provides at least 12.5 health regen per 5 seconds to the user and to the lane partner, not taking into account the missing health ratio.

Similar Items[]

Patch History[]



WARD ITEM Completing a support item quest now grants Sightstone active, rather than the old quest rewards
GO TO BASE Quest completion will only grant one ward charge until returning to the fountain
LESS QUEST Quests now complete at 500 gold earned, not 750
OLD NAME : Eye of the Oasis
BUILD PATH : [Nomad's Medallion + Sightstone + 550 gold]
Nomad's Medallion (or Nomad's Eye) + Ruby Crystal + 550 gold
ALL STATS : Unchanged from old Eye of the Oasis
THE NEW MODEL Upon quest completion, item will upgrade into Eye of Ascension and gain the Sightstone active

Spellthief's Edge lockout on minion/monster kill increased. Relic shield healing decreased when proc'd by ranged champion.

Spellthief's Edge Line

NOT A JUNGLE ITEM Spellthief's Edge line's recharge penalty now also applies on non-epic monster kill

Relic Shield Line

SPOILS OF WAR Proc healing is reduced by 50% if the item's owner is ranged


The new runes have given many ranged supports much higher poke damage in the early game, making it more punishable for Tanks to cash their Spoils of War stacks. We're giving the heal on Targon's a small bump to ensure they still have ways to secure their gold.

SPOILS OF WAR : Killing a minion with a Spoils of War charge heals for 2% of missing health in addition to the flat heal


Quality of life improvements and a buff-fix to Relic Shield and its upgrades.

BUFF-FIX : The Relic Shield line’s quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker’s Blessing)

VFX updates

PRETTY : Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting
PRETTY : The Relic Shield line’s quest reward shield VFX have been updated to be more Targonian
PRETTY : Face of the Mountain’s active shield VFX have also been updated to be more Targonian


Every Targon’s support knows the frustration of trying to execute minions late game, so we’re making it a bit easier to get a hit in once Relic Shield’s been upgraded to either of its final forms.

Face of the Mountain

SPOILS OF WAR : Face of the Mountain grants melee champions 150 bonus attack range and slightly increased attack speed against minions that can be executed by Spoils of War

Eye of the Equinox

SPOILS OF WAR : Eye of the Equinox grants melee champions 150 bonus attack range and slightly increased attack speed against minions that can be executed by Spoils of War


Tanks want to be more tanky. A sweet shield - regenerated over time and accelerated by executing minions with Relic Shield - should give tank supports the durability they need to withstand poke, as well as a chunk of health to bolster their initiations.
Quest rewards

QUEST : Complete Relic Shield’s quest by earning 650 gold through the Spoils of War passive and upgrading to Targon’s Brace or higher (progress preserved through item upgrades)
USE PROTECTION : Relic Shield’s item line gains Shield Battery on quest completion, granting a permanent shield that regenerates out of combat. Executing minions accelerates the regeneration.

Cost increased. Cooldown reduction added.

Eye of the Equinox has been suffering two-fold. Tank supports have fallen off in popularity, and Ruby Sightstone has gotten significantly more prevalent. We’re making Eye of the Equinox a bit more attractive for tanks to hit both problems with one stone.

COMBINE COST : [550] 650
TOTAL COST : [2200] 2300


We’re bringing the costs down or the stats up. Everything must go!

Eye of the Equinox


Eye of the Oasis

TOTAL COST : [2200 gold] 1900 gold
COMBINE COST : [550 gold] 250 gold

Zeke's Harbinger

TOTAL COST : [2350 gold] 2250 gold
COMBINE COST : [480 gold] 380 gold

Talisman of Ascension

TOTAL COST : [2500 gold] 2400 gold
COMBINE COST : [450 gold] 350 gold

Frozen Heart

TOTAL COST : [2800 gold] 2700 gold
COMBINE COST : [800 gold] 700 gold

Minion execute now scales with level.

Relic Shield’s execute establishes a simple feedback mechanic: damage low-health minions and you’ll gift a nearby ally both health and gold. However, we don’t want executes to get harder later in the game as minions get tankier. On a more case-specific note, allowing the execution of pets like Zyra’s plants removed some of the consistency of the gold share, given their significantly lower value.


NOT THAT SPOILED : The Spoils of War passive no longer executes enemy pets (ex. Zyra plants)

Relic Shield

MINION EXECUTE : [200 health] 195 + (5*level) health

Targon's Brace

MINION EXECUTE : [240 health] 200 + (10*level) health

Face of the Mountain

MINION EXECUTE : [400 health] 320 + (20*level) health

Eye of the Equinox

MINION EXECUTE : [400 health] 320 + (20*level) health


Spoils of War always had wonky interactions with executing clones, but with Illaoi’s introduction to the League (alongside all her spirit pullin’), we thought now would be the time to make the call on whether you should or shouldn’t be able to proc things. Given that the item’s intent is toward helping allies last-hit, and not surprise-destroying the dreams of champions with clones, we went with the latter.

Passive - Spoils of War

SPOILED : Champion clones can no longer be executed


Aaand Part 3. Context above-above!

TOTAL cost : 2200 gold
BUILD path : Sightstone + Targon's Brace + 550 gold
health : 500
BASE health REGEN : 100%
passive GOLD GENERATION : 2 gold per 10 seconds
UNIQUE passive : Spoils of War: Melee basic attacks execute minions below 240 health. Killing a minion heals the owner and the nearest allied champion for 50 health and grants them kill gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges.
UNIQUE passive : Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.