Item was removed in Patch 8.2. | |
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Eye of the Equinox | |
Passive | |
UNIQUE - Spoils of War: Grants a charge every 20 seconds, up to 4 charges. Melee basic attacks can consume one charge to execute minions below 340 - 680 (based on level) (+100% total AD) health. Melee basic attacks that would trigger Spoils of War gain 150 bonus range and slightly increased attack speed. Killing a minion by any means with a charge heals you and the nearest allied champion for 50 [+2% missing] health and grants them kill gold. These effects require an allied champion within 1050 units of the user. | |
UNIQUE - Bandit: Gain 1 gold for each nearby minion killed by an ally (1400 range). Additionally, gain 10 / 3 gold (Melee / Range Users) when hitting an enemy champion with a basic attack (5 seconds per-target cooldown). | |
UNIQUE - Quest: Earn 750 gold using this item. REWARD: Shield Battery a permanent shield for 255 - 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 - 85 (based on level) shield value. | |
Active | |
UNIQUE - Warding: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. | |
Statistics | |
HP | 500 |
HPR | 200% Base Health Regen |
CDR | 10% |
GGen | +2 Gold per 10 seconds |
Additional Information | |
Limitations | Limited to 1 Jungle or Gold Income item A player may only have 3 Stealth Wards or Totem Wards on the map at one time. |
Map Availability | SR |
Tier | Finished |
Recipe | |
+ + 650 | |
Total Cost: 2300 | |
Sold For: 920 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
- The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee basic attacks.
- Assuming Relic Shield's user kills the most valuable minions available, Spoils of War provides:
- 13.125 gold per 10 seconds to the user, while also sharing that same gold with the lane partner.
- Between 20 and 35 minutes, this is increased to 15.83 gold per 10.
- After 35 minutes, this is futher increased to 22.5 gold per 10.
- Assuming Relic Shield's user kills one minion every 20 seconds, it provides at least 12.5 health regen per 5 seconds to the user and to the lane partner, not taking into account the missing health ratio.
Similar Items[]
Eye of the Oasis
Eye of the Watchers
Face of the Mountain
Ruby Sightstone
Tracker's Knife
Warding Totem
Patch History[]
Quests
BUILD PATH : | [Nomad's Medallion + Sightstone + 550 gold] | |
⇒ | Nomad's Medallion (or Nomad's Eye) + Ruby Crystal + 550 gold |
Spellthief's Edge lockout on minion/monster kill increased. Relic shield healing decreased when proc'd by ranged champion.
Spellthief's Edge Line
Relic Shield Line
The new runes have given many ranged supports much higher poke damage in the early game, making it more punishable for Tanks to cash their Spoils of War stacks. We're giving the heal on Targon's a small bump to ensure they still have ways to secure their gold.
Quality of life improvements and a buff-fix to Relic Shield and its upgrades.
Bugfix
VFX updates
Every Targon’s support knows the frustration of trying to execute minions late game, so we’re making it a bit easier to get a hit in once Relic Shield’s been upgraded to either of its final forms.
Eye of the Equinox
Tanks want to be more tanky. A sweet shield - regenerated over time and accelerated by executing minions with Relic Shield - should give tank supports the durability they need to withstand poke, as well as a chunk of health to bolster their initiations.
Quest rewards
v7.2
Cost increased. Cooldown reduction added.
Eye of the Equinox has been suffering two-fold. Tank supports have fallen off in popularity, and Ruby Sightstone has gotten significantly more prevalent. We’re making Eye of the Equinox a bit more attractive for tanks to hit both problems with one stone.
We’re bringing the costs down or the stats up. Everything must go!
Eye of the Equinox
v6.13
Minion execute now scales with level.
Relic Shield’s execute establishes a simple feedback mechanic: damage low-health minions and you’ll gift a nearby ally both health and gold. However, we don’t want executes to get harder later in the game as minions get tankier. On a more case-specific note, allowing the execution of pets like Zyra’s plants removed some of the consistency of the gold share, given their significantly lower value.
General
Eye of the Equinox
Spoils of War always had wonky interactions with executing clones, but with Illaoi’s introduction to the League (alongside all her spirit pullin’), we thought now would be the time to make the call on whether you should or shouldn’t be able to proc things. Given that the item’s intent is toward helping allies last-hit, and not surprise-destroying the dreams of champions with clones, we went with the latter.
Passive - Spoils of War
Aaand Part 3. Context above-above!
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