Doran's Ring | |
---|---|
Passive | |
UNIQUE - Focus: Basic attacks deal an additional 5 physical damage to minions on hit. | |
UNIQUE - Drain: Restore 1.25 mana every second. If you can't gain mana, heal 0.55 health instead. | |
Statistics | |
HP | 90 |
AP | 18 |
Additional Information | |
Limitations | Limited to 1 Starter item. |
Map Availability | SR |
Tier | Starter |
Item Code | 1056 |
Recipe | |
Total Cost: 400 | |
Sold For: 160 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Trivia[]
- Doran's Blade's Howling Abyss counterpart is
Guardian's Orb, available on the Howling Abyss. It used to be the counterpart of
Prospector's Ring before Dominion's removal.
Lore[]
They say Effrem E. Doran was born with a hammer in his hands and a forge in his heart. Every object he touched, he found ways to improve, and he knew that he was destined to be a brilliant artificer. At the age of 15, he was invited to the League with an offer to assume the role of Master Artificer, a dream come true and an unprecedented honor for one so young. However, fate had other plans. En route, his carriage broke an axle. When he leaned down to inspect it, he was kicked in the head by his donkey, a stern blow. He stumbled back onto the wagon, but when he arrived at the Institute of War he was a different boy. The kick had rendered his mind soft, but it hadn’t robbed him of his passion. He still wanted nothing other than to craft, but where once he may have created singular masterpieces, he now crafted…somewhat simpler items, and many of them. He is a kind, goofy, good-hearted soul, and he takes pride in the work he does. His items are daily selected by champions on the Fields of Justice, and he has a permanent home at the Institute of War.
Doran's Blade, Doran's Shield, Doran's Ring, and Wukong's staff are some of the more famous crafts.
Similar Items[]
Patch History[]
- One at a Time: Doran's Blade, Doran's Ring, and Doran's Shield may no longer be purchased if World Atlas or Runic Compass is already in the player's inventory. This also applies to the Mosstomper, Gustwalker, and Scorchclaw starting jungle items. Growing your jungle pet all the way and upgrading your support item to its final form removes this restriction.
- Unique Passive - Drain: Restore 1 mana per second, increased to 1.5 if you’ve damaged an enemy champion in the last 10 seconds (gain 45% of this value as health instead if you cannot gain mana) ⇒ Restore 1.25 mana per second (gain 45% of this value as health instead if you cannot gain mana)
- Ability Power: 15 ⇒ 18
- Health: 70 ⇒ 90
We’re adding an incentive to Doran’s Ring for champions who want to get aggressive in lane. We still want champions to have access to mana in tough matchups, so we’re keeping the base mana regeneration relatively high—now there's just a bonus treat for dueling.
Patch 10.23 - 12/11/2020 Balance & Bugfixes
Opening up Doran's ring to non-mana users and bringing back the old last-hitting skill test.
v8.9
No longer gives base mana regen or mana regen on minion kill. Now gives flat mana regen and bonus damage vs minions.
We're pushing Doran's Ring away from "csing gives you mana". Basically, incentivizing "use spells on waves because you'll get the mana back" puts mages in a weird cycle where trading is generally a worse choice than simply waveclearing. The new Doran's Ring will help mages feel better about csing without using spells, allowing them more opportunities to trade directly with their laning opponents.
v6.12
Removed various starting, vision, and alternate-map-specific items.
This section's a bit of a grab bag, so we'll rapidfire a few explanations. First: we like the safe efficiency of Doran’s items, but not the inventory bloat of stacking them. We're replacing the Doran's series with the Guardian's items - see below. Next: Arcane Sweeper and Lightbringer were meant to balance out Howling Abyss's lack of wards, but ended up as permanent, mandatory counters to certain champs (even if their stats weren't desirable). We're retiring them and beefing up Oracle's Extract instead. Finally: Entropy and Wicked Hatchet were what we call 'trap' choices: they could be cool, but never lived up to their potential and were usually just wastes of gold. Sometimes a 'trap' item’s niche is interesting enough to go back and fill properly, but that's not the case here.
Now, say one final farewell to our departing friends!
Doran's Blade
Doran's Ring
Doran's Shield
Arcane Sweeper
The Lightbringer
Orb of Winter
Entropy
Wicked Hatchet
Less power early-game (for most champs), but scales better as a bench warmer while you transition to more powerful end-game builds.
- Cost reduced to 400 from 475
- Health reduced to 60 from 80
- Mana restore on kill reduced to 4 from 5
- Health reduced to 80 from 100
- Ability power increased to 15 from 10
- Health reduced to 100 from 120
- Mana regeneration per 5 seconds reduced to 4 from 5
- Dorans items and Gold per 10 items now sell back for 50% (from 70%)
- Ability power reduced from 14 to 10
- Mana regen per 5 increased from 3 to 5
- Increased ablity power from 10 to 14
- Changed +80 mana to +3 mana regen per 5 seconds
- Reduced health from 150 to 130
- Reduced cost from 475 to 435
- Doran's Ring added
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