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Cosmic Drive
Cosmic Drive
Passive
UNIQUE - Spelldance: Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.
Statistics

HP
350

AP
70

AH
25
MovespeedPercent4%
Additional Information
LimitationsLimited to 1 Cosmic Drive.
Map AvailabilityALL
TierLegendary
Item Code4629
Recipe
ItemSquareKindlegem + ItemSquareAether Wisp + ItemSquareFiendish Codex + 450 Goldcurrency
Total Cost: 3000 Goldcurrency
Sold For: 2100 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • OrnnSquareOrnn can upgrade this Item to a Mastwerwok Item:
    • Item icon is modified with ItemSquareOrnn Modifier
    • Health Mini Icon HP: 350 (+125) with a total of 475
    • AP Mini Icon AP: 70 (+16.67) with a total of 86.67
    • CDR Mini Icon AH: 25 (+10.67) with a total of 35.67

Similar Items[]

Patch History[]

Patch 14.19

Cosmic Drive is probably the single most underrated item in the game. While only Vladimir buys it every game, that list is about seven names too short. We're delivering typical up-front AP nerfs to a sustained damage item and reducing the extremely high amounts of move speed it can provide while still keeping it as the fastest AP item by a lot. This reduction to flat movement speed paired with an increase to its duration should make it less dominated by DoT mages who can maintain the uptime permanently and instead allow conventional mages like Viktor, with or without Blackfire Torch, to utilize its full effects.

  • Ability Power: 80 ⇒ 70
  • Movement Speed: 5% ⇒ 4%
  • Spelldance Movement Speed: 40-60 for 2 seconds on ability damage to a champion ⇒ 20 for 4 seconds on any magic or true damage to a champion


Patch 14.15

We're buffing several AP items this patch, starting with Cosmic Drive. In general, we identified AP items that we thought had a clear purpose but weren't strong enough to pull the attention of enough champions, so by giving them some direct buffs, we hope to boost the power of AP champions in general and enrich their decision making.
Cosmic Drive currently has very few excited users, which is too bad, since it should be a really solid Ability Haste choice for AP champions who want durability. To help it stand out from other choices, we're bringing up that durability to more clearly signal its best champions. We're also slightly buffing the move speed and cleaning up the scaling, since no one can get a Cosmic Drive at level 1 outside of Practice Tool.

  • Health: 250 ⇒ 350
  • Spelldance Move Speed: 25-60 (level 1-18) ⇒ 40-60 (level 8-18)


Patch 14.1

  • Total Cost: 3000 gold
  • Item Recipe: Kindlegem + Aether Wisp + Fiendish Codex + 450 gold
  • 80 Ability Power
  • 250 Health
  • 25 Ability Haste
  • 5% Movement Speed
  • Unique Passive - Spelldance: Damaging an enemy champion with an Ability grants 25-60 (based on level) movement speed.


Patch 13.8

The Cosmic Drive stat shuffle made the item a bit more popular. This change aims to lower the barrier to entry of the passive portion of the item and make it more broadly accessible to mages by removing the old passive and replacing it with a new one. By moving the passive AP into the base stats of the item, the skill test of this item is being reduced so players aren’t burdened as much about sequencing their abilities for the offensive payoff of the item.

  • Ability Power: 90 ⇒ 100
  •  NEW  Unique Passive - Spelldance: Damaging a champion (excluding damage over time) generates a stack of 2.5% Movement Speed every 1.5 seconds for the next 5 seconds up to 4 stacks (10% Movement Speed). At 4 stacks, gain an additional 10% Movement Speed (20% Movement Speed total). Dealing damage refreshes this effect. (Note: You only need to deal 1 instance of damage for it to start adding stacks on its own periodically. You then only need to hit them once again after a delay to fully stack it. You don't need to hit them 4 times 1.5 seconds apart. The intent here is that one spell does not fully stack the passive.)


Patch 13.5

Cosmic Drive has been niche and unpopular for a while now. This stat change aims to make this item a more attractive purchase for damage-focused mages.

  • Ability Power: Fiendish Codex + Aether Wisp + Ruby Crystal + 850 gold ⇒ Fiendish Codex + Aether Wisp + Amplifying Tome + 815g
  •  REMOVED  Health Given: 200 health ⇒ 0 health
  • Ability Power: 65 AP ⇒ 90


Patch 11.24

Cosmic Drive is significantly overperforming on most champions.

ABILITY POWER : [75] 65
HEALTH : [250] 200
SPELLDANCE MOVE SPEED BONUS : [20%, decaying to 10%] 15%, decaying to 5%


Patch 11.23

Cosmic Drive was strong throughout the season… but not very exciting. We're amping up the fantasy of this move-fast-cast-fast item and making its passive available way sooner.

TOTAL COST : 3000 gold (unchanged)
BUILD PATH : [Fiendish Codex + Kindlegem + Ruby Crystal + 865 gold] Fiendish Codex + Aether Wisp + Ruby Crystal + 850 gold
ABILITY POWER : [80] 75
HEALTH : [200] 250
ABILITY HASTE : [20] 30
MOVE SPEED 5%
SPELLDANCE (PASSIVE) [If you have at least 160 ability power, gain 20 Ability Haste and 20 bonus Move Speed] Damaging a champion with 3 separate attacks or spells grants 20% Move Speed (decaying to 10%) and 40 ability power until leaving combat


Patch 11.13

ABILITY POWER : [75] 80
SPELLDANCE BONUS MOVEMENT SPEED : [10-30 (level 1-18)] 20


Patch 11.4

We're changing a couple of the under-purchased mage items so they have more opportunities to shine. Cosmic Drive's passive is now more accessible, while Everfrost now has a new build path and a few small buffs.

SPELLDANCE MOVEMENT SPEED Cosmic Drive no longer grants bonus movement speed when dealing ability damage
PUT IT IN COSMIC DRIVE If you have at least 160 ability power, gain 20 ability haste and 10-30 movement speed (based on level)
ABILITY HASTE : [30] 20


Patch 10.24

Bumping up Cosmic Drive’s power to secure its position as a viable second item choice.

ABILITY POWER : [70] 75


Patch 10.23
Ability haste

If you want to deal death by a thousand spells instead of one needlessly large burst (and move fast while doing it), this is for you.

TOTAL COST : 3000 gold
BUILD PATH : Fiendish Codex + Kindlegem + Amplifying Tome + 865 gold
ABILITY POWER : 70
HEALTH : 200
ABILITY HASTE : 30
SPELLDANCE : Dealing damage with abilities grants 10 (+20% ability haste) movement speed for 4 seconds


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