Catalyst of Aeons | |
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Passive | |
UNIQUE - Eternity: Restore mana equal to 7% of pre-mitigation damage taken from champions, and health equal to 25% of mana spent, up to 20 health per cast. Toggled abilities can only heal for up to 20 per second. | |
Statistics | |
HP | 350 |
MP | 300 |
Additional Information | |
Limitations | Limited to 1 Eternity item. |
Map Availability | ALL |
Tier | Epic |
Item Code | 3803 |
Recipe | |
+ + 600 | |
Total Cost: 1300 | |
Sold For: 910 | |
Builds Into | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Note[]
- This item was previously known as Catalyst the Protector.
Trivia[]
- The word Catalyst means something or someone that precipitates or causes an event to happen without being used up itself, referring to the item's passive effect.
- Catalyst mana restore is applied after resistances. The higher your resistances the less mana you will regain from damage.
- Shields are treated the same as normal health for the damage to mana calculations.
- The name "Aeons" may be a reference to the Star Craft map Aeon of Strife, by Aeon64, which was the spark that began the MOBA genre.
Gallery[]
Similar Items[]
Patch History[]
- Total Cost: 1300 gold
- Item Recipe: Ruby Crystal + Sapphire Crystal + 550 gold
- Health: 300 ⇒ 350
- Mana: 300 ⇒ 300
- Passive - Eternity: Restore Mana equal to 7% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second
Catalyst of Aeons, in its current state, is significantly cheaper than Lost Chapter which has turned it into a dual threat. Not only is it the preferable scaling item, but due to the lower cost it has become a better laning phase option than Lost Chapter which seems counterintuitive for a scaling item. This adjustment should help make itemization choices for mid mages a bit more competitive.
- Health: 225 ⇒ 300
- Combine Cost: 350 gold ⇒ 550 gold
- Total Cost: 1100 gold ⇒ 1300 gold
Patch 12.22 - Re-added
Returning alongside Rod of Ages as a one-stop shop for health and mana sustain during laning phase.
- Gold Cost: 1100
- Health: 225
- Mana: 300
- Build Path: Ruby Crystal + Sapphire Crystal
- Unique Passive - Eternity: Restore mana equal to 8% of premitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
Patch 10.23 - removed
Catalyst offered early access to the Eternity passive previously held by Rod of Ages and Abyssal Mask. With Rod's removal and Mask's update, the Eternity passive is gone and Catalyst no longer has a role to fill.
v6.9
Damage taken is converted to mana. Mana spent is converted to health.
For some mages, the world is their 1v1. The current mana items don’t feel great for them, given how many options are aimed at ely surviving the laning phase. We’re making Catalyst the item for constant mage brawlers who want to shoot first, shoot later, and then shoot some more, allowing them to make full use of their skirmishing tendencies.
- New icon
- Now builds into Rod of Ages, Banshee's Veil, Odyn's Veil, and Ohmwrecker
- Health reduced from 290 to 200
- Mana reduced from 325 to 300
- Unique Passive changed to "Valor's Reward: On leveling up, restores 150 Health and 200 Mana over 8 seconds."
- Cost reduced from 1,325 (450) to 1,200 (325)
- Passive now changed to upon level up, restores 250 health and 200 mana over 8 seconds
- Passive health restore on level up reduced to 300 from 425
- Passive mana restore on level up reduced to 250 from 325
- Health reduced to 325 from 400
- Health reduced from 425 to 400
- Combine cost reduced from 500 to 450
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