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Bami's Cinder
Bami's Cinder
Passive
UNIQUE - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 15 magic damage every second to enemies within 325 (+100% bonus size) units, increased by 50% against minions and monsters. This executes minions that would be killed by one more tick of damage.
Statistics

HP
150

AH
5
Additional Information
LimitationsLimited to 1 Immolate item.
Map AvailabilityALL
TierEpic
Item Code6660
Recipe
ItemSquareRuby Crystal + ItemSquareGlowing Mote + 250 Goldcurrency
Total Cost: 900 Goldcurrency
Sold For: 630 Goldcurrency
Builds Into
ItemSquareHollow Radiance ItemSquareSunfire Aegis
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • The aura increases in size if their users increase in size.
  • The Immolate aura does not do lethal damage to large jungle monsters with buffs (i.e. Blue Sentinel and Red Brambleback). This is so that the burn does not accidentally steal a buff that's being donated.

Similar Items[]

Patch History[]

Patch 14.19

  • Health: 200 ⇒ 150
  • Immolate: 13 (+.5% Bonus HP) ⇒ 15
  • Minion/Monster Bonus: 25% ⇒ 50%


Patch 14.10

We want to give tanks a small amount of extra ability haste, which we're doing through the Immolate system. We're compensating health here in order to give space for other health items (which have direct synergy with the Immolate passive) and also making Bami's Cinder a bit cheaper so that junglers and top laners can more reliably get it on their first recall.

  • Build Path: Ruby Crystal x2 ⇒ Ruby Crystal + Glowing Mote
  • Price: 1000 ⇒ 900
  • Health: 300 ⇒ 200
  •  new Ability Haste: 5


Patch 14.6

  • Immolation Damage: 12 (+1% bonus health) ⇒ 13 (+0.5% bonus health)


Patch 12.11

TOTAL COST : [1100] ⇒ 1000 gold
COMBINE COST : [300] ⇒ 200 gold


Patch 10.25

TOTAL COST : [1000 gold] ⇒ 1100 gold


Patch 10.23 - 11/16/2020

IMMOLATE DAMAGE PER SECOND : [15 (+1% bonus health)] ⇒ 12 (+1% bonus health)
IMMOLATE MONSTER DAMAGE MODIFICATION : [200%] ⇒ 150%
IMMOLATE MINION DAMAGE MODIFICATION : [150%] ⇒ 125%


Patch 10.4

Getting some more satisfaction and activity out of Sunfire's pattern.


Bami's Cinder

IMMOLATE Once every 10 seconds, your next immobilizing ability deals 6-23 (+0.02 bonus health) and releases a fire nova that also deals that bonus damage around you


v7.13
Cost decreased. Health decreased. Monster damage increased.

Tanks don’t have a very smooth item progression in the jungle. If they have a good first gank and a solid clear, they sometimes back with enough gold to pick up Bami’s Cinder. But most of the time, they’re stuck sitting on a Ruby Crystal while other junglers get to keep picking up small components (aka Long Swords for days). Worse, health doesn’t do anything for clear speed, so while tanks are trying to farm Cinderhulk, everybody else around them is already farming more quickly - thanks to those aforementioned small components. On top of that, Bami’s Cinder’s monster damage isn’t very powerful, which only amplifies the problem.

HEALTH : [280] ⇒ 200
BUILD PATH : [Ruby Crystal + 700 gold (1100 total gold)] ⇒ Ruby Crystal + 500 gold (900 total gold)
BONUS DAMAGE TO NON-CHAMPIONS : [50%] ⇒ 100%


v7.9

Burn radius down.

BURN RADIUS : [400] ⇒ 325


v6.9
Health down.

Compared to Giant’s Belt, Bami’s Cinder provides everything you want and more out of a defensive component. Given that it’s already got the offensive edge, we’re pulling back on Cinder’s efficiency so it’s not always

HEALTH : [300] ⇒ 280


v5.22

TOTAL cost : [1000 gold] ⇒ 1100 gold
BUILD path : Ruby Crystal + 700 gold


v5.5
Baby sunfire.

"We've mentioned this before, but one of our goals with this 'new' tanky jungle enchant was to provide an item that not only provides valuable tank stats but also helps junglers with their early to mid game clears. We've had to be very careful in balancing champions with this new item (ie: Amumu and Sejuani probably don't need anything in addition to the new Cinder), but we're excited to see what possibilities emerge. Want to play a tank jungler? GET FIRED. "
  • RECIPE : Ruby Crystal + 600 gold (1000 gold total)
  • HEALTH : 300
  • UNIQUE PASSIVE : Immolate - Deals 5 (+ 1 per champion level) magic damage to nearby enemies. Deals 50% bonus damage to minions and monsters.


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