Aspect of the Dragon | |
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Passive | |
Damaging enemies inflicts them with a burn that deals them 75 − 225 (based on minutes) true damage over 2.25 seconds, with the first tick occurring after 0.25 seconds and the others after 1 second each. Each tick of the burn deals 25 − 75 (based on minutes) true damage. This effect does not trigger from its own damage. Additionally, gain Elder Immolation. | |
Elder Immolation: Damaging an enemy champion while they are below 20% of their maximum health and Aspect of the Dragon's buff is active blasts the target with dragon fire after a 0.5-second delay, executing them by dealing true damage equal to 100% of their current health. This effect cannot occur on the same target more than once every 2 seconds from any of Aspect of the Dragon's buff holders. | |
Elder Immolation's execute is negated if the target is invulnerable or has a minimum health threshold. Elder Immolation can trigger against enemies even if they are untargetable. | |
Additional Information | |
Duration | 2:30 |
Map Availability | SR |
Source | Elder Dragon |
Lost On Death | Yes |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
The Aspect of the Dragon is a team-wide neutral buff granted upon slaying the Elder Dragon. This buff is not to be confused with Dragon Slayer, the buff granted upon killing Elemental Dragons. This buff is lost upon death and cannot be transferred from champion to champion upon takedowns.
See Also[]
- Crest of Cinders
- Crest of Insight
- Dragon Slayer
- Dragon Soul
- Eye of the Herald
- Hand of Baron
- Hunger of the Void
- Touch of the Void
Old Icon[]
Patch History[]
ELDER DRAGON BURN DAMAGE : | [90-270] | |
⇒ | 75-225 | true damage over 3 seconds |
BURN DAMAGE : | [45 (+45 per Elemental Drake stack) true damage over 3 seconds] | |
⇒ | 90-270 true damage over 3 seconds (at 25:00-45:00 game time) |
BUFF DURATION : | [150 seconds; lost on death] | |
⇒ | 180 seconds; still lost on death |
Patch 8.4
Elder Dragon respawn time decreased. Elder dragon buff duration increased for buffs beyond the first. Burn damage increased for elder dragon buffs beyond the first.
Late game Elder Dragon buffs should be hugely impactful, allowing a team which takes them to successfully siege those tough inhibitor turrets. It doesn't look like it's doing its job well enough, so we're buffing all Elder Dragon buffs beyond the first, and dialing down the respawn timer for those games which dragon.
Patch 6.22
Elder Dragon is no longer more difficult for each drake you’ve taken. Aspect of the Dragon duration up.
Elder Dragon is supposed to be an epic late game objective that helps secure a win. The teams who should feel best about taking Elder Dragon are the ones who have already secured a few dragons. However, the more dragons you’ve already taken, the harder it is to take down. When Elder Dragon takes that long to kill, starting it can feel like a mistake, because it opens up baron to the other team. This is only compounded by the fact that Elder Dragon buff lasts half as long as Baron buff.
Patch 6.9
Grants a powerful burn-over-time on spells and attacks. Increases the strength of your Elemental Drake buffs.
Previously, Aspect of the Dragon was a full closing tool -assuming the game ever hit a point where you could get it. Part of the promise of Elemental Dragons is that no matter which spawn in what order, controlling them is always valuable for you in the long run. Elder Dragon lets us kill two birds with one buff a cashing in on your hard-earned stacks and ensuring that both teams can leverage its strength (or steal it) to close out a game in style.
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