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General Information
TitleThe Rogue Sentinel
Release DateJuly 22nd, 2021
Cost6300 BE 975 RP

630 (+ 104)

3.75 (+ 0.65)

350 (+ 40)

8.175 (+ 0.7)


52 (+ 3.5)

0.638 (+ 4%)


26 (+ 4.2)

30 (+ 1.3)
Developer Info
DDragon KeyAkshan
Integer Key166
External Links
Game Info Wikileagueoflegends.fandom.com

Akshan is a champion in League of Legends.


  • Biography
  • Story
Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra’s many scoundrels while living by his own moral code: “Don’t be an ass.”

Dashing through the shadows of eastern Shurima, a righteous avenger stalks those who have harmed others. His punishment is swift, certain, and exacted by a curious weapon that rights the wrongs of his foes.

Raised on the streets of the city of Marwi, Akshan was introduced to injustice at birth. In a place where local warlords took what they wanted, most people survived by keeping their heads down and minding their own affairs. Try as he might, young Akshan could never manage to let bad deeds go unnoticed and was often quick to intervene when he saw someone being mistreated. This approach made the boy many powerful enemies, and on one fateful occasion, left him beaten within an inch of his life.

But luck was on his side. An old woman named Shadya found the boy unconscious in the street outside her dwelling. Though Marwian custom said she should not get involved, she took young Akshan inside and, against all odds, he pulled through.

As Akshan regained his faculties, he realized his savior was no ordinary woman. Shadya was a member of the Sentinels of Light, an ancient order committed to fighting Harrowings and eradicating agents of the Black Mist. She saw Akshan as a troubled youth, stubborn and defiant, but vulnerable. After butting heads with the boy over her numerous sentinel house rules, Shadya quickly discovered there was much to like about him. He had guts and a conscience—a combination seldom found in Marwi. Seeing the immense potential in the young man, Shadya made a deal with him: she would allow him to stay, free from the grasp of his countless enemies, and, in return, he would dedicate himself to the sentinel order.

Shadya and Akshan formed a fast bond as she taught him everything she knew about surviving as a solo sentinel. Akshan the scrappy street urchin grew into Akshan the full-grown bane of scoundrels. But even as Akshan’s skills grew by the day, he could see his mentor growing more distant, and more troubled.

At last, Shadya told her pupil the reason for her concern: A Harrowing was coming, bigger than any the world had ever seen, bearing an army of wraiths and ghouls from the Shadow Isles. Their only hope of stopping the cataclysm rested with the ancient sentinel weapons that lay buried within Shurima's crypts and tombs. If the world was to be saved from ruination, they needed to collect these weapons, and quickly.

To Shadya’s dismay, she found that the ancient weapons had already been plundered by local warlords. She pleaded with them to relinquish the artifacts for the fight against the inevitable Harrowing, but the warlords refused, determined to unlock the weapons’ mysterious power for themselves.

With time running out, Akshan and Shadya were forced to make due with what they had. As they took stock of their arsenal, Akshan discovered a particularly striking gun hidden away in the base’s vault. Alarmed, his mentor snatched it away and forbade Akshan from ever using it. The weapon, known as the Absolver, was imbued with an ancient enchantment that granted it a strange, unspeakable power—it could take the life of a killer and, by doing so, restore their most recent victims to life.

“It must not be wielded by anyone,” said Shadya. “Such matters of life and death are best left in the hands of fate.”

But Akshan still bristled at sentinel rules, and he had even stronger opinions on fate. He had spent his whole life seeing good people horribly mistreated while bad people did as they pleased without consequence. If fate was real, it definitely needed help—help that the Absolver could provide.

As his interest in the weapon deepened, Akshan continued to pry its history from Shadya and came to a shocking discovery: She had used the gun to save Akshan when she found him unconscious in the street all those years ago. With it, she’d slain the criminal who had nearly killed him, and, in doing so, restored young Akshan to life. He wondered: Why did he alone deserve to be revived by the gun? Surely there were others who were more worthy.

While Akshan questioned the antiquated rules of his order, his mentor continued to press the warlords to turn over their stolen weapons. Tensions between the two parties built until one tragic day Akshan returned home to find Shadya murdered in the street, almost exactly where he had fallen all those years ago.

Akshan knew what he had to do. He made some key alterations to the Absolver and set out into the scorching desert with the forbidden weapon, hungry for vengeance. Though he could not determine which of the warlords had killed his mentor, he knew one way to be certain: he would pick them off one by one until Shadya was returned to Runeterra.

"Not everything happens for a reason. Some things need to be sorted out."

- AkshanSquare.pngAkshan


Shadya had only been dead a few weeks, and already Akshan could feel all traces of her slipping away. That was the hardest facet of his grief—the hoarding of mementos, the scrambling to scrape together whatever remained of his beloved mentor.

He pulled the old charcoal sketch from his pocket and studied it. The crude drawing was a poor likeness of her face, lacking in all fine detail. Still, he found if he closed his eyes and tried to remember, he could usually fill in the blanks. But more and more, his memory was failing him.

Shadya, why do you leave me? he wondered. Was it his own doing, something deep inside trying to protect him by eroding all traces of a standard he was failing to meet? Or perhaps he just needed something to jar his memory.

He stuffed the drawing back into his pocket as he walked into the open-air markets of central Marwi, searching for anything to remind him of his mentor. After a few blocks, he stumbled upon a jarring sight: In an alley between two stucco buildings, a young waif was fastening a familiar mother-of-pearl bracelet to her grime-smeared arm.

Quick as the wind, Akshan dashed right up to the urchin’s face, cape snapping in his wake. “Where did you get that?” he barked, his tone uncharacteristically brusque.

“I found it,” said the waif, smothering the bracelet with her arms. “What’s your problem?”

“My problem is this: That piece of jewelry belonged to someone I cared for very much,” said Akshan. “It was her favorite.”

The girl stared up at him, eyes wide with fear. Akshan realized his fist had tightened around her collar. He released his grip and attempted a wry smile.

“So...” he said, “why don’t you tell me how you’ve come to possess it?”

“I—I took it from someone who won’t miss it.”

The urchin’s face welled with spite from years of hardship. Akshan knew it well. He also knew of an infamous black-market jeweler on the next block, and what the man might pay the girl for the bracelet—if she hadn’t crossed paths with Akshan.

“Then you’d better tell me the name of this person.”

“I can’t. You don’t know what he’d do.”

Akshan gently coaxed the bracelet from the waif’s grip and felt his heart skip as he pulled something from its clasp: a single strand of long silver hair.

Shadya’s hair? It was silver... right?

Akshan’s mind flashed with a partial picture of her, now even less complete than before.

“Young friend,” said Akshan to the girl, “my Shadya is gone. This bracelet is one of the few remaining pieces of her. It was part of a set with four others.”

The waif averted her eyes as if her interrogator might glean some forbidden information from them.

Akshan exhaled, his voice softening. “Whoever you took this from... is sure to have the others. You must tell me who this scoundrel is.”

The girl stammered, her eyes shifting until she relented. “They call him the Devil of the Dunes, sir. He lives in the large palace in the foothills north of here.”

Akshan’s brow furrowed. “You stole this from a warlord?”

“I cleaned his stables,” said the girl. “He owed me.”

“I cannot begrudge you that,” said Akshan. “But this bracelet was not his for you to steal. It seems I must pay this Dune Devil a visit.”

“Don’t,” said the girl. “He is a killer, sir.”

“This, I already know.”

With that, he fired his grappling hook into the eaves of buildings above and launched himself out of sight.

In the darkest hour of night, a host of heavily armed guards kept watch over the warlord’s palace. None of them noticed the caped figure darting through the shadows toward the silver-inlaid doors of the main bedroom.

Inside, a large, battle-scarred ruffian lay sprawled across the entire width of his enormous goose-down bed. Three exotic pet rodents with long, flowing white hair perked up and scampered off the bed as Akshan emerged from the shadows.

His hand clamped down across the mouth of the sleeping warlord. The man’s eyes shot wide with rage as he uttered a muffled scream.

“Good evening, scoundrel,” said Akshan, pressing his gun to the ruffian’s chin. “Sorry to call on you at such an hour, but, uh... only a little sorry.”

The warlord squirmed under the tip of the Absolver.

“Now, now,” said Akshan. “Collect yourself. I’m going to remove my hand, and all I want to hear from your mouth is a confession. Ready?”

The rage in the warlord’s eyes turned to a cautious curiosity. Slowly, Akshan removed his hand.

“Confession?” asked the bemused warlord.

“Shadya. The sentinel. Elderly woman, stickler for rules, fond of pearl jewelry...” said Akshan.

“I don’t know what you’re talkin’ about.”

“She was the kindest person I have ever known. At least be a good lowlife and tell me why you killed her.”

“I didn’t kill her!” said the warlord, a tinge of frustration in his voice.

“Then how else could you have taken this from her?” asked Akshan, thrusting the bracelet into the warlord’s face. “She was wearing it the day she died. I found four others just like it in your jewelry case.” Tutting in disapproval, Akshan presented all five matching bracelets to the warlord.

“I know who you are,” scowled the warlord. “I’ve heard all about you and what you do. You think you can kill me and bring her back.”

“No. I believe the time for that has passed.”

“Then what d’you want?”

Akshan paused, thinking of the silver hair, the bracelets, and the woman whose face he could no longer recall. Was the man before him the one who had slain her? Did it even matter? Surely, the world would be a better place without him.

At last, he answered the warlord’s question.


With a squeeze of the grip, Akshan fired the Absolver, illuminating the bedroom as countless bolts of relic-stone light pierced the warlord’s body.

Guards poured into the room, though not quickly enough to catch the fleeing Akshan, who disappeared through a window into the cool desert night.

As the sun rose over the mountains, Akshan trudged back to the city, his mind bedeviled.

He studied the five pearl bracelets he'd recently recovered. He had thought they might somehow bring Shadya back, if only in his mind’s eye. But her memory continued to fade, and now only a vague silhouette of her face remained.

Akshan knew one thing for certain: She would not have approved of him killing the Devil of the Dunes—not out of pure vengeance. But deep down, he knew he hadn’t done it for her. He’d done it for himself, and it had not brought him peace.

He turned one of the bracelets in his fingers, searching for solace, and noticed a tiny inscription etched inside the band. An old sentinel mantra that he’d heard often, but never really understood: “Give all, and all may live.

The words rang in Akshan’s head like a war trumpet as a revelation shook him.

He fired his grappling hook into the eaves above and launched himself from building to building until he arrived at the place where he’d met the waif the day before. There she lay, sleeping in the same alley.

He knelt over the girl, bracelets in hand. “You should have these. It is what she would’ve wanted.”

Confused and half-asleep, the waif’s eyes blinked as Akshan placed the bracelets in her meager pile of belongings.

“But, uh... sell them to the jeweler in the spice district,” he said. “He will give you a better price.”

Akshan could feel the stunned gaze of the girl watching him as he walked away, and a bittersweet comfort washed over him. Though he had parted with the last physical remnants of his mentor, he felt a bright warmth within. And in his mind’s eye, clear as day, was Shadya’s face.


Dirty Fighting.png Dirty Fighting [Passive]

Innate: After launching an attack, Akshan will fire an additional shot, dealing (+50% total) physical damage to champions and monsters, increased to (+100% total) against minions. He can cancel this shot to instead gain Movement Speed scaling with Attack Speed decaying over 1 second. The second shot will critically strike at 30% effectiveness.

Every three hits from attacks or abilities deals bonus magic damage. Against champions, Akshan also gains a shield for 2 seconds. The shield can only be gained again after some time.

Bonus Movement Speed: 35 - 75 (based on level) x (1 + bonus Attack Speed)
Bonus Magic Damage: 20 - 175 (based on level)
Shield: 40 - 280 (based on level) (+35% bonus)
Shield Cooldown: 16 / 12 / 8 / 4 (based on level)
Avengerang.png Avengerang [Q]
Cost: 60 / 65 / 70 / 75 / 80 Mana Cooldown: 8 / 7.25 / 6.5 / 5.75 / 5s Range: 850

Active: Akshan throws a boomerang that will return dealing physical damage to enemies hit (both times), extending its range each time the boomerang hits an enemy, and briefly reveal them for 1 second. If the boomerang hits a champion, Akshan gains 40% Movement Speed decaying over 1 second.

Avengerang.png Avengerang deals less damage to non-champions.

Physical Damage: 5 / 25 / 45 / 65 / 85 (+80% total)
Going Rogue.png Going Rogue [W]
Cost: 40 / 30 / 20 / 10 / 0 Mana Cooldown: 18 / 14 / 10 / 6 / 2s

Passive: Enemy champions that kill Akshan's allies become Scoundrel.png Scoundrel for 60 seconds. When Akshan gets a takedown on a Scoundrel.png Scoundrel he gains 100 Gold, resurrects the slain allies, and removes all other Scoundrel.png Scoundrel.
Active: Akshan becomes Camouflaged for 2 seconds, this duration will extend indefinitely while he is near a wall or in brush. Akshan also gains Movement Speed and mana regen (+12% missing) while moving toward Scoundrel.png Scoundrel.

Akshan can recast Going Rogue.png Going Rogue to end Camouflage sooner.

Bonus Movement Speed: 80 / 90 / 100 / 110 / 120
Heroic Swing.png Heroic Swing [E]
Cost: 70 Mana Cooldown: 18 / 16.5 / 15 / 13.5 / 12s

Heroic Swing 2.png
First Cast: Akshan fires a grappling hook, attaching to the first terrain hit. If he is immobilized or grounded during this time, the hook will detach, ending Heroic Swing.png Heroic Swing and put it on a cooldown.

Second Cast: Akshan swings around the terrain in the direction of the cursor, repeatedly firing at the nearest enemy dealing physical damage each shot. He will prioritizes firing at enemy champions marked by Dirty Fighting.png Dirty Fighting, and will not fire if he is channeling Comeuppance.png Comeuppance. The swing will stop if he is immobilized, or hitting an enemy or terrain.

Third Cast: Akshan dives off the rope, firing a final shot at the enemy. If his swing stopped before the third cast, he will still fire the final shot.

Every champion takedown will refresh Heroic Swing.png Heroic Swing's cooldown.

Physical Damage: 30 / 45 / 60 / 75 / 90 (+17.5% bonus) x (1 + 30% bonus Attack Speed)
Comeuppance.png Comeuppance [R]
Cost: 100 Mana Cooldown: 100 / 85 / 70s Range: 2500

Active: Akshan locks onto an enemy champion and begin overcharging his gun for up to 2.5 seconds, storing up bullets.

Recast: Akshan can recast Comeuppance.png Comeuppance after 0.5 seconds, or it will recast after the channeling duration, firing the bullets each dealing physical damage increasing up to 300% (based on target's missing health), and applying stacks of Dirty Fighting.png Dirty Fighting.

Comeuppance.png Comeuppance will execute minions. Each bullets damage is increased by (+0.5% per 1%) critical chance.

Maximum Bullets: 5 / 6 / 7
Minium Physical Damage: 20 / 25 / 30 (+10% total)
Maximum Physical Damage: 80 / 100 / 120 (+40% total)

Patch History[]

7/23/2021 Akshan Buffs

BASE HEALTH : [530] 560

Avengerang.png Q - Avengerang

COOLDOWN : [8/7.5/7/6.5/6] 8/7.25/6.5/5.75/5 seconds

Patch 11.15
AkshanSquare.pngAkshan released.

Additional Content[]

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